Two related guides argue that many learners “grind” through coding practice by solving large numbers of problems, but this can lead to memorizing surface solutions rather than building reusable skill. Instead, they recommend learning in phases that move from understanding fundamentals to recognizing problem structures. The first phase focuses on implementing core data structures from scratch—such as dynamic arrays, hash maps, stacks, queues, and linked lists—so concepts like amortized array resizing and hash collision behavior become understood rather than memorized. The second phase emphasizes learning common algorithmic patterns through repeated practice, organizing problems by what technique they require (for example, sliding window or two pointers) rather than by topic. The third phase adds “harder” categories—graphs (BFS, DFS, union-find, shortest paths), backtracking, and dynamic programming—using deliberate practice to build the underlying skeletons once. Both sources stress that quality matters more than volume, that learners should write and run code (not just read solutions), get rapid feedback, and revisit problems with spaced repetition. They also describe an interview-prep style track that implements structures and patterns across projects and grades solutions immediately when code is run.