Blizzard officially reveals World of Warcraft: Forever at BlizzCon 2026, positioning it as a “Classic Plus” style alternative focused on the original, vanilla version of Azeroth. Multiple outlets report the project launches November 4 and includes a playable beta that begins September 17, with additional details on new quests, zones, dungeons, raids, and class updates.
Reports describe Forever as keeping the classic two-continent setting (Eastern Kingdoms and Kalimdor) rather than moving into later expansion areas. Blizzard also adds four new zones (including Zephras Isle for the new Skyborne race) and a large amount of new quest content—up to 1,000+ quests cited across coverage—along with “glowed up” versions of some familiar zones. GameSpot and others add that the game revamps class designs and systems, including new account-wide progression elements such as a Legacy perk approach, plus optional modern conveniences like an HD/old-graphics toggle and transmog.
Different outlets highlight distinct aspects: GameSpot emphasizes the sheer scale of new quests and the “WoW 2” feel of an alternate, blended approach; GameSpot and other reporting note beta activity and Blizzard keeping thousands of items undisclosed to dataminers; Eurogamer and Polygon frame the project as fulfilling “Classic+” fan hopes. Coverage also notes the Skyborne race is paid separately despite inclusion in the base subscription, and that the beta ends October 21.