Blizzard formally announces “World of Warcraft Forever” at BlizzCon 2026, describing it as a new “Classic Plus” way to play the original World of Warcraft. Multiple outlets report the title is set during the game’s first year and keeps the focus on the original “vanilla” continents rather than moving forward through later expansions.
Variety and others say the project is dated for release on November 4, with a beta starting September 17. GameSpot adds specifics on what’s new: up to 1,000 quests, revamped zones, and additional content including three new zones, nine new dungeons, and two raids, plus a new PvP battleground. Blizzard also plans class and talent overhauls, and introduces new class/race combinations and a new playable race: the Skyborne elves.
Outlets differ mainly in emphasis. Vice and Polygon frame “Forever” as delivering what long-time “vanilla” players have wanted, while GameSpot focuses on design goals and scope details—such as keeping the level cap at 60 and emphasizing leveling and journey content rather than endgame. PCGamesN highlights the timing and imminence of the beta. Across reports, WoW Classic remains playable alongside the new project.