Valve releases the Steam Frame, its first VR headset since 2019, with pre-orders/open reservations and a starting price of $1,059. The headset is designed to run games locally and to stream games from a user’s PC, and it includes a copy of Half-Life: Alyx. Valve also offers a higher-capacity model with a higher price.

Multiple outlets report the price and availability details, including a 256GB base configuration and a 1TB higher-end version. The Verge and Polygon emphasize the overall cost and reservation process, while Engadget frames the pricing as potentially controversial. The BBC provides hands-on context, focusing on whether the high cost keeps VR out of reach for some buyers.

Separately, The Verge and other coverage indicate that Valve also ports Half-Life: Alyx to ARM, connecting the bundled game with the hardware platform. Rock Paper Shotgun adds that while Valve positioned the Frame as flexible and versatile, component costs and memory shortages affect the final pricing and availability.

Across reports, the shared theme is that Valve’s new standalone/PC-capable VR headset ships with Half-Life: Alyx but remains expensive, with pricing varying by region and storage tier.