Masahiro Sakurai, known for creating Super Smash Bros and Kirby, warns that the growing use of AI in game development risks producing unoriginal games that fail to capture players and may not be financially sustainable. Across the coverage, he frames AI as a tool that can help with parts of production but not as a replacement for the human creativity he associates with successful, engaging games.

Multiple outlets say his concerns center on imitation—games copying existing ideas rather than introducing new concepts. One report highlights that Sakurai views “creative spark” and “human touch” as key to both innovation and profitability. Another describes him discussing the wider industry shift toward AI tools and tying that trend to fears about long-term creative and business outcomes. The articles collectively present his message as a caution to developers considering heavier reliance on AI as adoption grows.