Sucker Punch, the PlayStation-owned studio behind Ghost of Yotei, reports layoffs affecting roughly a few dozen staff members. Multiple outlets say the cuts come a little over a year after its most recent game releases, as the studio looks toward its next project.
Outlets describe the job reductions in similar terms, with some reporting around 26 roles lost and others saying “more than two dozen.” One report also frames the decision as one management “did not make… lightly,” suggesting internal messaging to remaining staff. Another outlet emphasizes performance context by pointing to Ghost of Yotei sales figures.
While the core facts are consistent—layoffs at Sucker Punch and timing after Ghost of Yotei—coverage differs in what it highlights. Some focus primarily on the scale and immediacy of the job cuts, while others include estimates of studio size or mention management’s reported tone to add context for why the company is making the changes.