Star Wars: Zero Company developer Bit Reactor has laid off an unspecified number of staff, about a month after the studio rehired some developers who had previously been furloughed. The layoffs follow the post-launch period in which Bit Reactor brought part of its workforce back to work.
Across outlets, the reporting focuses on the same sequence of events—furloughing before and then rehiring after release, followed by further job cuts. Eurogamer and PC Gamer both highlight the studio’s decision to lay off staff without stating how many roles are affected. Rock Paper Shotgun adds that some developers who had been rehired still appear to be among those leaving the studio, based on accounts from now-former workers.
The differing angles mainly relate to how much detail is provided about timing and the fate of specific groups of employees. None of the summaries provided include confirmed headcount figures or specific contractual details.