Sony’s plan to stop producing PlayStation game discs by January 2028 is drawing warnings from analysts about the impact on the second-hand video game market. Metro and Eurogamer both report that the move could affect demand and supply for physical copies, which underpin used game sales at retailers that trade in pre-owned titles. Eurogamer cites analysts estimating the global used games market at about $7.2 billion, saying the disc change could significantly damage or potentially “destroy” that market if fewer new discs enter circulation. Metro similarly focuses on the risk to the used games sector, claiming the shift could contribute to the decline of businesses that rely on disc-based trade, including CeX. Both accounts frame the concerns as projections from analysts rather than confirmed outcomes, with the central point being that reducing physical disc production may weaken the long-term availability of used games. Sony’s stated timing and rationale are not detailed in the provided summaries, but both sources agree the policy’s effect on physical distribution is the key factor driving their concerns.