Former BioWare series producer Mark Darrah says a full remaster or remake trilogy of the original Dragon Age games is unlikely to be commissioned by BioWare or EA. In comments reported by outlets, Darrah argues that such a project could still attract buyers, noting that demand could exist and that the original games’ visuals may appeal to players who want updated versions. However, he emphasizes practical barriers: the proprietary technology and game engine used for the older RPGs are not well understood by the current team, at least according to his assessment. Darrah says that the necessary know-how is largely absent within BioWare and is not reliably available outside the company, making it difficult to undertake a large-scale remastering effort. The reports broadly describe his view as a combination of potential market interest and technical constraints tied to retained engine expertise. Both sources frame his comments as an explanation for why a remaster trilogy would be hard to greenlight or execute under current staffing and knowledge conditions.