Rockstar Games has posted updated modding guidelines for its GTA titles, setting out what creators are not allowed to do. The rules specifically warn against making unofficial expansions that continue or build on the main story, porting the games to platforms where they are not officially available, and creating certain map-related combinations.
Across outlets, the restrictions are described as tightening limits on mission and map modifications. Eurogamer highlights that the guidelines cover changes to missions, maps, updated storylines, and use of third-party intellectual property. Rock Paper Shotgun similarly reports that Rockstar discourages mods that pull in content from older GTA games or combine GTA maps in ways that effectively create new, larger worlds.
The outlets frame the move as preparatory, occurring in the period leading up to increased mod activity around GTA 6—particularly if the game later expands to PC—though a specific release timeline for the PC version is not detailed in the reports.