Xbox announces a new round of layoffs affecting 268 employees as part of an ongoing “reset” and studio restructuring. The cuts mainly affect Halo Studios, along with other first-party teams and the Xbox Game Studios management and central functions layer, according to reports citing a memo from Chief Content Officer Matt Booty.

The company’s announcements follow a larger reset announced in July that planned for about 3,600 job losses in total, after earlier reductions. Multiple outlets report Xbox is merging or consolidating studios into fewer units as it adjusts its internal structure. Several sources also say Xbox moves responsibility for the next Halo game to Activision, with Polygon reporting Halo Studios relocating under Activision. Other outlets describe broader studio changes, and some include additional details about how Microsoft-owned studios are being reorganized.

Across coverage, the main points agree on the timing, the number of roles eliminated in this wave, and the stated goal of consolidation. The differing emphasis is on which internal units are most affected and how fully specific studio changes (beyond Halo) are described, but all place the job cuts and the Halo-making shift within the broader Xbox reset and reorg framework.