Star Wars: The Zero Company, a turn-based tactics game from first-time developer Bit Reactor, is estimated to have sold around 1 million copies since its August launch. Industry analysis cited by multiple outlets reports that most sales come from Steam, with NDTV putting that figure at nearly 70 percent and also estimating about $50 million in revenue.

The reporting also highlights the studio’s internal staffing situation. Kotaku notes that sales success comes as some development staff have been furloughed, raising questions about whether they can be brought back and paid. The various articles frame the figures as a sign the project is performing commercially, while differing in emphasis—some focus on unit sales and platform breakdown, while at least one outlet directly connects the numbers to the team’s furlough status.