CD Projekt Red says it took about two years to develop the Chimera tank boss fight in Cyberpunk 2077: Phantom Liberty. The developer describes the sequence as technically complex and built through repeated refinement to get the fight’s design and presentation working as intended.
Both outlets report that the studio characterizes the Chimera tank as an unusually costly production asset. Eurogamer and PC Gamer both highlight CD Projekt Red’s statement that the tank is “one of the most expensive art assets ever,” tying the long development period to the work required for such a detailed in-game set piece.
While the outlets differ slightly in emphasis—Eurogamer focuses on how long it took to “get the complicated sequence right,” and PC Gamer emphasizes continuous “iteration over and over”—they align on the core points: a roughly two-year development timeline and the view that the Chimera tank represents a major art and production undertaking for Phantom Liberty.