Blizzard increases the server cap for the World of Warcraft: Forever beta after demand grows faster than expected, according to a Blizzard lead who says the capacity was raised over the weekend. The change follows signs that the beta is drawing a larger player base than initially planned.
Both outlets describe the same underlying development—Blizzard adjusting infrastructure in response to high beta participation. While Eurogamer frames the event as beta popularity continuing to rise, Polygon characterizes it as Blizzard “scrambling” to keep up with unexpectedly strong demand. Neither report details specific player numbers, the size of the cap increase, or any broader service issues, but both indicate that server capacity has required another round of scaling to accommodate more players.