In a TED Talk, Laura Miele, president of EA Entertainment & Technology, argues that multiplayer video games can strengthen social connection in an increasingly lonely world. She describes gaming as a large, global network where people can meet, cooperate, and interact through shared play. Miele presents personal stories and references research to illustrate how playing together can support feelings of belonging, especially for those who may lack regular in-person social contact. She also describes how game communities can function as social “hubs,” enabling ongoing interaction rather than one-time communication. In addition to the social benefits she highlights, the talk includes a forward-looking discussion of how future technologies—including AI—may shape gaming experiences and possibly further affect how people connect through games. Overall, the central message is that playing with others is more than entertainment: it can provide meaningful opportunities for human interaction. The talk is delivered as part of the TED Talks Daily series.