Sony Interactive Entertainment has published a patent describing a controller with buttons that can change their hardness and resistance based on what is happening in a game. Multiple reports say the patent application was first filed with the World Intellectual Property Organization (WIPO) in November 2024 and was published in May of the following year. The document outlines ways to modify the physical feel of buttons, including changing how much force is required to press them. One approach uses a magneto-viscoelastic elastomer, a material that hardens or softens in response to magnetic inputs generated by magnets inside the controller. The reports also describe an alternative concept involving fluid-filled membranes to achieve similar force-feedback effects. Another described mechanism would allow a finger to partially sink into a button, after which the button would harden around the finger, potentially simulating situations where additional resistance is needed. Sources note that the patent does not confirm Sony will build or release the technology, but it indicates possible directions for controller features beyond today’s adaptive hardware.
Sony patents controller buttons that change hardness and resistance in real time
Sony Interactive Entertainment has published a patent describing a controller with buttons that can change their hardness and resistance based on what is happening in a game. Multiple reports say the...
- Sony Interactive Entertainment publishes a patent for controller buttons that change hardness and resistance.
- The patent application is filed with WIPO in November 2024 and published in May.
- One proposed mechanism uses a magneto-viscoelastic elastomer controlled by magnets to vary resistance.
- The patent also describes other mechanisms, including fluid-filled membranes and a button that hardens around a finger after it sinks in.
- The filing does not mean the technology will be implemented in a consumer product.
Sony patents a controller with buttons that change hardness using magneto-viscoelastic elastomer.
2 months agonew Sony controller patent unearthed Sony Interactive Entertainment has published an intriguing patent for a new type of controller whose buttons can alter their resistance and tactile feel - becoming harder or softer - to adapt to what's being shown on screen. Sony initially filed the patent application with the World Intellectual Property Organization (WIPO), the United Nations' patents agency, in November 2024. It was officially published in May this year, as uncovered by Cheat Happens. According to the patent, the controller would adapt - either based on gameplay or personal preferences - by changing the hardness and resistance of the underlying mechanisms that respond to each button press. This is achieved using a magneto-viscoelastic elastomer, a material capable of hardening and softening based on inputs from attached magnets. Said magnets can be controlled by the game, creating a magnetic field that varies in strength based on the action on screen... Read more
2 months agoAs we creep closer to another generation of PlayStation consoles, Sony is exploring potential additions to its controllers that could set it apart in a similar way to the DualSense with the PlayStation 5. According to a new patent, that could include buttons that harden, or soften, according to what is happening on screen. The patent application, which was filed in November 2024 with the World Intellectual Property Organization (WIPO) and published in May earlier this year (and found by Cheat Happens), details several different ways that buttons on a controller can have their physical properties changed. In one, the controller makes use a magneto-viscoelastic elastomer that alters how much force is required to push a button based on surrounding magnets. Another approach includes utilising fluid-filled membranes for the same effect, but you can probably imagine why this might not be a great idea for a controller's longevity. One design showing a button harden around a player's finger. The patent goes on to describe an alternative button effect where a player's finger can sink into it, before it hardens up around the finger afterwards. This is probably the strangest of the solutions, but could be used to simulate several scenarios where your character is stuck and requires more force to move or release. Whether you want your controller biting you is entirely subjective, however. Experiments like these are what ultimately led to the current DualSense controller, which makes good use of adaptive triggers to simulate various context-sensitive actions, such as alternative fire modes in Saros or the tension of a web swing in Spider-Man 2. With Sony expected to release a new PlayStation in either 2028 or 2029, patents such as these could give an indication of what might be included in the eventual DualSense successor. But, like several patents before it, its filing does not in any way mean that Sony will follow through with its designs.
2 months agoSony Interactive Entertainment has published an intriguing patent for a new type of controller whose buttons can alter their resistance and tactile feel - becoming harder or softer - to adapt to what's being shown on screen. Sony initially filed the patent application with the World Intellectual Property Organization (WIPO), the United Nations' patents agency, in November 2024. It was officially published in May this year, as uncovered by Cheat Happens. Read more
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