Publisher Kwalee has laid off the entire development team behind Luna Abyss, less than a month after the game releases on PC and current-generation consoles. Multiple outlets report that the studio behind the game, Kwalee Labs, made up of about nine people, is now made redundant. GameSpot and other sources say the news comes from a LinkedIn post by Kwalee Labs CEO and production director Hollie Emery, who states that she and all team members were laid off earlier this week for undisclosed reasons and are available for work.

Luna Abyss is a first-person “bullet-hell” shooter/platforming title with sci-fi horror elements. Sources describe that the game is released on Xbox Series X|S, PlayStation 5, and PC, including a day-one Game Pass launch. Critics and players largely receive the game positively, with GameSpot citing a Metacritic review score of 81% and noting a strong Steam concurrent peak near launch followed by a sharp drop-off. Eurogamer adds context that May’s crowded release schedule may have limited visibility for the title.

All reports agree the layoffs affect the whole Luna Abyss team and that the game remains available on existing platforms.