Apple is reported to be changing the way it develops iOS 28 and macOS 28, shifting the internal timeline so engineers spend more time exploring ideas before features are finalized. Multiple outlets cite Bloomberg’s Mark Gurman’s “Power On” newsletter, describing a revised split between early feature work and a later “convergence” phase where changes are merged into the finished software.
According to the reporting, Apple previously used three annual stages, each typically running about eight weeks, with coding and exploration followed by convergence. For this cycle, outlets say the first stage is adjusted to emphasize more creation time and less convergence time, aimed at giving engineers additional runway for early experimentation. None of the articles provided details on specific iOS 28 or macOS 28 features.
While the outlets broadly agree on the existence of a schedule shift and its purpose, they differ slightly in how they describe the amount of time added or reassigned between coding/exploration and convergence, with some characterizing it as an increase of extra weeks early in development.