Several outlets report that technical analysts expect Grand Theft Auto VI to struggle to deliver a 60fps performance mode on PlayStation 5 consoles. Push Square and Metro cite commentary from sources including Digital Foundry, suggesting that 60fps is unlikely on both the base PS5 and the PS5 Pro, despite ongoing discussions and rumours about possible frame-rate targets. TechRadar similarly frames the expectation as “bridge too far,” pointing to CPU-related limits and stating that 30fps would likely be the baseline at launch on current-generation PlayStation hardware. The reporting also notes that uncertainty remains around what options Rockstar will ultimately provide, with TechRadar adding that a potential compromise could be a 40fps mode if 60fps is not available. In parallel, one summary item referenced by the Google News compilation notes that related claims about PlayStation preorder performance are disputed, but it does not connect those disputes to confirmed technical specifications. Overall, the coverage converges on the view that 60fps is not expected, while acknowledging the possibility of alternative performance modes.